Attribute Groups
Mask Bit |
Attribute
Group |
GL_ACCUM_BUFFER_BIT |
accum-buffer |
GL_ALL_ATTRIB_BITS |
|
GL_COLOR_BUFFER_BIT |
color-buffer |
GL_CURRENT_BIT |
current |
GL_DEPTH_BUFFER_BIT |
depth-buffer |
GL_ENABLE_BIT |
enable |
GL_EVAL_BIT |
eval |
GL_FOG_BIT |
fog |
GL_HINT_BIT |
hint |
GL_LIGHTING_BIT |
lighting |
GL_LINE_BIT |
line |
GL_LIST_BIT |
list |
GL_PIXEL_MODE_BIT |
pixel |
GL_POINT_BIT |
point |
GL_POLYGON_BIT |
polygon |
GL_POLYGON_STIPPLE_BIT |
polygon-stipple |
GL_SCISSOR_BIT |
scissor |
GL_STENCIL_BUFFER_BIT |
stencil-buffer |
GL_TEXTURE_BIT |
texture |
GL_TRANSFORM_BIT |
transform |
GL_VIEWPORT_BIT |
viewport |
void glPopAttrib(void);
Restores
the values of those state variables that were saved with the last glPushAttrib